This sums it up well.
I was there and saw a peak of 1.8k people on the stress test.
I personally expect about 3.5k people at launch, maybe even peaking beyond 4k if we’re lucky! And fyi, that is complete madness at the starting zones lol. Good times ahead my friends.
I was worried at the beginning when nothing seemed to render, then only nameplates, but after I turned them off it quickly stabilized.
Already had one memorable moment was when I saw people run off a cliff and thought it was the right way. Had to create new character.
Remember this was the “every player in one zone” -test, so if 10k players split themselves evenly between 6 starting zones, server should handle it as long as there aren’t any “server cap” -problems.
1.7k online for the stress tests seems very low for a large project like everlook with what appears to be many thousands of players waiting to play. Elysium may have had 9k players or more on its third stress test.
I expect everlook’s population will be just x2 the stress test numbers max. Nothing big